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Score Attack is one of the three game modes playable in Aura-Aura Climber. It consists of 10 levels and a Marathon level that have Aura-Aura climbing higher into the sky to reach a goal grapple. Score Attack is scored by how many points Aura-Aura collected before reaching the goal grapple. Points can be earned through grappling, getting collectibles, and killing enemies. Points may also be added if there is time remaining when the goal grapple is reached. However, if time runs out, the player will not be penalized in any other way. Depending on how many points Aura-Aura collected, you will receive a ranking of either S, A, B, or C, with S being the best ranking and C being the worst ranking.  

Main Levels Edit

Level 1 Edit

A very simple introduction level. Aura-Aura starts off in a crater in the ground. UFOs will be needed for an S rank.

  • Enemies: No
  • S Rank: 40,000+ Points
  • Hidden Medal: No

Level 2 Edit

Another simple level, similar to Level 1, with a new enemy type introduced. Aura-Aura once again starts off in a crater in the ground.

  • Enemies: Yes
  • S Rank: 50,000+ Points
  • Hidden Medal: No

Level 3 Edit

Starting in this level, the bottom of all levels will now be a thick yellow laser that will hurt Aura-Aura when touched, and Aura-Aura will start off already grappled to a grapple that is similar in appearance to the goal grapple.

  • Enemies: Yes
  • S Rank: 75,000+ Points
  • Hidden Medal: No

Level 4 Edit

Some new grapples are introduced to help traverse throughout future levels.

  • Enemies: Yes
  • S Rank: 70,000+ Points
  • Hidden Medal: No

Level 5 Edit

A new, instant-killing enemy is introduced to make levels a lot more difficult.

  • Enemies: Yes
  • S Rank: 75,000+ Points
  • Hidden Medal: No

Level 6 Edit

Some more new grapples are introduced to spice up the gameplay.

  • Enemies: Yes
  • S Rank: 100,000+ Points
  • Hidden Medal: Yes - "Metal"

Level 7 Edit

A new type of enemy and a new type of hazard are introduced to increase difficulty.

  • Enemies: Yes
  • S Rank: 105,000+ Points
  • Hidden Medal: No

Level 8 Edit

A new type of enemy and a new type of grapple are introduced to increase difficulty.

  • Enemies: Yes
  • S Rank: 140,000+ Points
  • Hidden Medal: No

Level 9 Edit

As with Level 8, a new type of enemy and a new type of grapple are introduced to increase difficulty.

  • Enemies: Yes
  • S Rank: 150,000+ Points
  • Hidden Medal: Yes - "Fury"

Level 10 Edit

The final main-game level for Score Attack. With all grapples, enemies, and hazards introduced, the player should be familiar with all obstacles that lie in their way as they finally return Aura-Aura to his rightful place in the sky.

  • Enemies: Yes
  • S Rank: 195,000+ Points
  • Hidden Medal: No

Marathon Edit

Marathon is unlocked once all 10 previous levels are at least A ranked. Marathon is a combination of the 10 previous levels. Aura-Aura will start off in a crater in the ground. All of the grapples, enemies and hazards (with the exception Laser Bars) are present. The goal grapple remains the same as the one in Level 10, as that is the end of both levels.

  • Enemies: Yes
  • S Rank: 950,000+ Points
  • Hidden Medals: No

Once Marathon is completed, the Credits will roll.